Arranging the UV maps for painting in Mudbox. Let's hope everything goes well.
I'm updating the maps here for my own reference as well. :)
The head and chest will need the most highest res texture and detail because of the close up shots. Fingers and etc ... meh... not much much I guess.
The texture I would like to achieve will be similar to the marine armor. Weathered and scratched metal. (Except that I'm considering making my robot dark grey closing to black. )
Another reference






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